Showing posts with label Imperial. Show all posts
Showing posts with label Imperial. Show all posts

Friday, April 23, 2021

Doomtrooper : Mutant Chronicles The CCG

Doomtrooper! So after the summer of 1994 when I got the Mutant Chronicles game I still looked at it but moved on the Magic The Gathering. Just after Christmas there was a new magazine at the local book store about M:TG called SCRYE (Issue #4 to be exact) and inside was incredible, it had pictures of Mutant Chronicles, there was a new game based on it, it was just released but I had not seen it anywhere in my small local area. The pictures were amazing, new Imperial people, Sunset Strikers, cool! but more then this flyer on the back page was a 5 page spread with all the rules and a full list of cards.

With cool stats so you compare your favorites characters and some big revelations. What there is a new faction the Brotherhood! It has some cool Magic with different styles called The Art. There's even a Cardinal! Imperial caused all of this with a plant Nero they went to, say it ain't so. And the rules felt they matched, actions, promotion points, different citadels, I know Algeroth who are these other names, 4 new apostles. I need a starter and some Necropaks (booster packs)! I don't think it was until 6 months later a few starters came to our local store, Wilkies, which was a regional chain of maybe 5-6 stores that's pretty well defunct. So they would split up starter deck and booster boxes and only send 2 starters and 6 boosters to each store. I only got to see the starters and Inquisition the first expansion sold there. So take a look, and think of how amazing it would be to see this when you never had the internet news like it is today. But the early internet is a whole topic for another day.










Tuesday, March 30, 2021

Mutant Chronicles: Clan Amis

 Greetings,


With the full release of the 2nd Edition of Mutant Chronicles: Siege of the Citadel board game I decided to look back at one of my favorite settings.

Clan Amis is a new Minor Imperial Clan featured in Mutant Chronicles: 3rd Edition RPG. Canada has been mentioned a few times in the setting, It was mentioned in the novel Frenzy as part of the founding of Capitol. Now a full clan (even if it's Minor) has been attributed. 

Amis has a home location of Amis Tower on Luna. It would be great if they expand the Luna Map at some point to show more minor details where you could Zoom in to different sections. 

In typical Canadian tropes the clan is centered around the Imperial Gendarmerie (aka Royal Canadian Mounted Police). Founded by John Paul Amis the family links back to old Earth before the exodus. Part of the clan is connected to Amis & Khan law firm. Also there is a current character mentioned Head Judge Sir Martin Amis. 

Building background stories around Imperial Security Command  protecting key Imperial Leadership, maybe even Her Serenity are very cool. Some Policing and Legal stories are also intriguing. 

Other Famous citizens mentioned are Detective Pete "The Shark" Amis - Yard Detective. He uses his violent tactics to make sure the street scum get what they deserve.  The ISC Gendarmerie Commissioner is Sir Rupert Amis-Dunsim.

ISC official motto is "Defending Imperial Law", popularized by the Radio show "Officer Gordon of the Gendarmerie" who always get his man.


Next time we'll take a look at Canada on Dark Eden (The Destroyed Earth Wasteland).